![]() ![]() ![]() New cars: Washington = BMW 850 SandKing (Sunshine Auto) = Ford F-150 Sanchez (moto)= Yamaha YZ 450 Virgo = Porshe 911 Turbo Sentinel XS = Vector M12 Regina = Lotus Elise GTR Admiral = Nissan Skyline (Handling probleme in beta version) BF Injection = BMW Hamann Oceanic = Toyota Supra Turbo GreenWood = Nissan R390 GT1 Rumpo = Toyota Supra (Fast and Furious) Faggio = Shop Cart Pheonix = Bugatti Veyron Concept 2004 Walton = Opel Speedster Blista Compact = Ford TS 50 Moonbeam = Mercedes SL600 Mesa Grande = Ferrari 550 Barchetta and Glendale = Dodge Charger. This is probably the best the game will ever look without a full HD remaster.This is a mod for Grand Theft Auto: Vice City that adds 40 real cars, a new bridge, new billboards and more.Įverything is included in an automatic installer. ![]() As a result, it will never match the quality of modern triple-A games. Still, they are applied to old models with low polygon counts. The textures in this Vice City mod are very well done and applied. New reflection and refraction techniques have been added to this old game. You can see the difference between a shiny sparkle on a car’s bonnet to the shiny twinkle of glass on the lit lamp posts. The real strength of this GTA mod comes from the developer’s understanding of lighting, textures, and blending. On its own, this creates far more atmosphere than the base game was able to offer. Instead of blanket light and isolated light, the light from bright and dark spots blends more naturally. They improved it with HD textures, but their use of light is where the game really shines. Lighting and atmosphere has been improved The cars now look like part of the city rather than looking like modeled assets riding along a path. It doesn't smooth out the rough edges, but it certainly makes the visuals look better overall. The protagonist of GTA Vice City is well-loved, and this mod helps keep the character alive for newer players. ![]()
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